SHOWIE
UX/UI
SHOWIE
UX/UI
MA Project Design for Play
_Topic
Play & Playfulness
_Directors
Camilo Rodríguez, Linea Oxholm & Jorge Villar
Showie enhances the natural break that is taking a shower. A break that a lot of people need in times where we get more and more busy and have less time for breaks.
When your day looks stressful, go to the bathroom and just take a shower.
Showie takes a friendly and approachable aesthetic way of work around the taboo of mental health. We have used characters as storytelling tools to engage people and easily connect with their emotions. Using the 'tell us your mood function', users can find the perfect sound for take a shower based on their actual mood.
Boost your creativity, the shower as a sensorial experience.
Showie is based on shower thoughts, which refers to all the thinking that occurs during the time that we take showers. We understood that the shower is a place with sensorial restricctions in which creativity are boost and let people mix outer and real situations with inner and fictional thinking. At the end of the research we divided the shower thoughts in 3 approahes: Rational, Meditative, Irrational.
Real situations that people experienced in their daily life. Usually related with experiences, feelings, behaviours, people and objects that surrounds a main character.
Real situations mixed with fiction. They can be rational and based on a real situation that the character experienced or irrational and related with unreal experiences.
Realistic fiction, Centered around feeling, Deals with senses and sense of self & Makes you be present in the moment.
Mindfulness and wellbeing, Centered around feeling, Deals with senses and sense of self & Makes you present in the moment.
Fairytale/fantasy traits, Centered around actions, Deals with imagination and humor, Makes you reflect over moral.